We understand there has been a little bit of discussion in the news lately about golf  push versus pull carts.  Here at GolfSoftware.com where we work to develop golf-related software that will save you time (administering league play, entering scores, calculating handicaps, and running reports), we tend to look at these issues from the perspective of:  Use whatever tools will make your golf game easier and more fun.

So with that being said, if you have a push or pull cart in your garage and you are happy with what you have then keep doing what you are doing.  If you are shopping for a new way to get the golf accoutrements from hole to hole and the old back is a little tired of lugging the bag then take a look at push carts.

From our perspective there are three things to consider:

  1. Ergonomics – what is going to be easiest on the joints over the long haul. Let’s face it, we want to play golf for as long as possible so wear and tear should play into the financial equation.
  2. Will it fit in the car?  Take a moment to check out the dimensions of your trunk. Think about the cart AND your gear.
  3. Durability? I’m hearing lots of chatter about bigger (inflatable) wheels help the cart move more easily, collapsible carts, and don’t forget about hand or foot brakes.

There is a lot of information on the web; however here is a link to one of my favorite summary articles. 8 Things to Know Before Buying a Push Pull Cart. Take a moment to read through this quick article before you shop.

At GolfSoftware.com, it doesn’t matter the equipment, as long as you maximize your playtime. We encourage you to check out our desktop and online software as these programs can cut amazing amounts of time out of the administrative aspects of running a tour, calculating handicaps, and / or running a league. We can’t say it enough, our software is very flexible and forgiving. Give us a call; we’d be happy to discuss your unique situation. 1-800-697-9989 or send us an inquiry at help@golfsoftware.com.

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Being an administrator or secretary requires a time commitment.  One way to consolidate your time commitment:  take your laptop directly to the course and enter scores there.  Several of our clients use the following process:

  1. As an administrator you may load your GolfSoftware.com DESKTOP software versions of League Manager, Tournament Manager or Handicap Manager on up to two (2) computers.
  2. For those clients who have a desktop computer and a laptop: Load the software on both computers. The laptop travels with you to the club where you will enter scores.
  3. Designate the home computer as the MAIN computer where all data will be maintained.
  4. Before departing for the club, make a back up of your data from your MAIN (home) computer.  Restore this data to the laptop.  Now the laptop and the home computer are in sync again.
  5. Play the course, enter the player data into the laptop while at the course.  (The laptop and home computer are out of sync).  The laptop is now more current than the home computer.
  6. Make a back up of the LAPTOP computer and restore to the HOME computer. (Objective: to sync / align the data on both computers)
  7. Run reports, update handicaps, print and/or post results to website from the home computer.
  8. Continue to prepare for the next event on the home computer.
  9. Ready to depart for the course? Begin at step 4.

**The caveat is this: You must have a solid back up and restore process in place.  Why?  Because the most current data resides on one computer at a time so you must sync the data.

On one hand you want to play golf, you love the game, the swing, the course, the fresh air, the companionship.  On the other hand, being an administrator / secretary for a league or a tour is hard work.

Our mission at GolfSoftware.com is to streamline these processes as much as possible.  By removing manual number crunching and maintenance, we are  allowing administrators more time to play the game they love, offering the league or tournament  standard and custom reporting tools, and providing administrators the opportunity to develop and publish to their own websites.

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Here at GolfSoftware.com we often have questions arise related to course re-rating (rerating).  “How does re-rating a course affect my League Management software?”  “How can I adjust my course library to reflect the re-rated course yet hold constant the historical data?”  “Will a course re-rating affect my handicap?”  Let’s jump into this topic and provide some actionable steps you can take to manage through a course re-rating.

As documented in the USGA (United States Golf Association) Golf Primer, “Courses must be re-rated at least every 10 years, or if it is a new golf course, within 5 years. A course must also be re-rated if significant changes have been made to the course. To schedule a course rating, the club representative needs to contact its authorized golf association.” (Please click on the link: USGA Golf Primer for footnote purposes)

Essentially whenever a course is re-rated it should be viewed as a new course.  Therefore, the user will create a new course in the GolfSoftware.com software he/ she is using whether it is League Manager, Tournament Manager, and/or Handicap System.  The objective is to create a new course since, in essence, the re-rated or modified course is a new course.  We do not recommend deleting the old course as this will eliminate your scoring and handicap history.

ACTION ITEMS:

  1. The user will need the tees, yardage, par, slope, and rating when entering the new course.
  2. We recommend naming the course “XYZ Course NEW yyyy/dd/mm”.
  3. Correct your course in the Automatic or Manual Scheduler depending upon your situation and software.
  4. Begin / continue in your event sequence with the newly re-rated course, entering scores into the online score cards.

 

If you have any questions related to this article, you can reach GolfSoftware.com on the web at www.GolfSoftware.com, telephone 919.460.1628, or help ticket at help@golfsoftware.com.

 

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So, have you heard your buddies say, “Rotate your hips faster and you’ll get more speed?” Do you believe it? Perhaps you’ve even tried it? Did you get the results you were looking for? In this blog we are going to deconstruct club head speed with the help of The Swing Doctor, Clay Ballard, and show you that by working on more than just hips, you may be able to pick up some speed on your swing which will translate into distance. Let’s break down club head speed into its four contributing parts:

Part 1: The Torso – (Including the hips) – Accounts for approximately 51% of the power in your swing.
Part 2: The Arms – (Elevating and swinging your arms) – accounts for approximately 18% of the power in your swing.
Part 3: The Lag and Release of the Arm – Accounts for approximately 18% of the power in your swing.
Part 4: The Wrist – Accounts for approximately 13% of the power in your swing.

Perhaps knowing these averages will give you another perspective to consider in addition to rotating your hips. Also keep in mind, GolfSoftware.com has desktop and web based software that can accommodate players of different hitting distances.  Our League Manager desktop software has protocols in place to accommodate league play from multiple tees, Tournament Manager can handle up to 5 men and ladies tees and of course our Handicapping System can handicap multiple tees and multiple courses. We encourage you to check out our versatile software at www.GolfSoftware.com.

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Pinehurst, NC is located in the sandhills region of North Carolina only 62 miles from the home office of GolfSoftware.com.  The sandhills region earned its name because it is sandy with rolling hills. Pinehurst #2 built its original championship reputation as a course consisting of sand, natural grasses, wire grass and other native grasses and shrubs.  However as market and player demands changed, more greens were added / replaced until it evolved into a Bermuda grass park like course.

June 2014 Pinehurst #2 was able to showcase its restoration. Hosting the Men’s and Women’s US Open has allowed Pinehurst to be in the spotlight and demonstrate the beauty and sensibility of balancing golf and ecological needs. The work conducted by Bill Coore and Ben Crenshaw was designed to restore the course’s natural and historic character. Bill and Ben were fortunate to discover a 1943 aerial photograph of the course and this served as the guide for the restoration project.

Work was conducted on every hole of the Pinehurst number 2 course. 650 irrigation heads were eliminated, the centerline irrigation was restored. By reintroducing natural areas, 35 acres of irrigated turf were removed. Restoring these natural areas consisted of utilizing sand, wire grass, pine straw and a variety of native grasses.

It is staggering to realize Pinehurst was able to reduce its annual course water consumption from 55 million gallons to 15 million gallons; a 72% reduction. Pinehurst is leading the trend toward xeriscaping / naturescaping and we hope with the increased visibility Pinehurst has received recently, more golf courses will jump on board. We anticipate seeing this trend take hold in drought prone areas such as the Southwest and West.

As more courses undergo these types of beneficial changes, the yardage, pars, slopes, and ratings will need to be adjusted in your specific League Manager, Handicap System, Tournament Manager or Golf Software (online).

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What if you could streamline and take some of the hassle out of managing your golf group whether it be a league, traveling group, local tournament group, company group or any other golf group? Make managing a golf group of 20 or 2,000 (or larger!) easier on yourself.

GolfSoftware (online) gives you the tools to…

  • Host a member area with password protected login (each member has unique password). This means your golf group can carry on its business securely and privately behind a login screen.
  • Create a membership database with information (addresses, phone numbers, etc.) added by members and/or administrators. This means less work for the administrator(s) as the membership can do much of the data entry for their contact information and update it.
  • Communicate via email – or messaging within the online group area. This means the administrator has a central console from which to contact members either by email or messaging and members can do the same.
  • Collect membership dues. This means administrator’s time collecting fees is minimized and streamlined.
  • Store documents which members can access (registration forms, newsletters, special event fliers, etc.). This means you can store and make documents available to your members online in a secure way.
  • Create a member forum where members can carry on online conversations. This means you have a safe and secure forum that cannot be found by anyone except your members who log in to gain access.
  • Allow membership to find substitutes or playing partners. This means that the burden of substitutions can be shifted to players as well as giving players the means to find contact information and communicating with other group members to create foursomes for a golf outing.
  • Export information to various file types. This means that your information can be exported for creating a report or for importing into other programs such as GolfSoftware.com’s Tournament Manager.

 

GolfSoftware (online) makes running and managing your golf group easier. More questions?

 

golf software online

 

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Bogey golfer, good. Scratch golfer, better. Sub-par golfer, best. Most golfers, statistically, are outside these three categories. A scratch golfer needs no strokes to score the Course Rating on any course. That’s basically it.

In its Handicap System Manual the USGA defines a scratch golfer as follows:

A “scratch golfer” is a player who can play to a Course Handicap of zero on any and all rated golf courses. A male scratch golfer, for rating purposes, can hit tee shots an average of 250 yards and can reach a 470-yard hole in two shots at sea level. A female scratch golfer, for rating purposes, can hit tee shots an average of 210 yards and can reach a 400-yard hole in two shots at sea level.

Mathematically, then, when you apply the following formula to a scratch golfer, the resulting Course Handicap would be zero:

Course Handicap = Handicap Index x (Slope Rating/113) = 0

Since the highest Slope Rating is 155 (difficult) and lowest is 55 (easier), mathematically a scratch golfer’s Index will fall between +0.3 (think -0.3) and 0.3 in order for the above formula to always produce a zero Course Handicap when you round to whole numbers. When someone has an Index better (lower) than zero, a “+” symbol is used (you have to “add” strokes to arrive at the Course Rating).

A related topic, the USGA’s Course Rating is defined using the playing ability of a scratch golfer:

A “USGA Course Rating” is the USGA’s mark that indicates the evaluation of the playing difficulty of a course for a scratch golfer under normal course and weather conditions. It is expressed as strokes taken to one decimal place, and is based on yardage and other obstacles to the extent that they affect the scoring ability of a scratch golfer.

If you play in a “net” event which takes your handicap into account, you receive the number of strokes you require to play to the level of a scratch golfer. Said a different way, you receive (or give) the number of strokes required to play to the Course Rating for that course and set of tees.

Seems like a simple enough phrase, but “scratch golfer” can scratch up a whole lot of confusion!

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Back in May of 2009 Golf Australia announced that it would adopt the USGA Handicapping System. In the intervening three years, though, they have backed away from the wholesale adoption of the USGA method. In the fall of 2011, Golf Australia outlined their complete revamping of the system to be used in Australia. Some aspects have been implemented as of this blog post and some are pending. By the end of 2013, all aspects are to be in place.

Here is a summary of what has been implemented already:

  • average the best 8 differentials out of the most recent 20 scores and multiply by 93%
  • an “Anchor” will be set where the GA Handicap (like Index) cannot move more than 4 higher than their lowest in the last 12 months
  • handicaps immediately update upon posting new score
  • no lapsed handicaps (you don’t have to have a minimum of scores in the current calendar year anymore)

The items yet to be implemented in the Golf Australia Handicap System are as follows:

  • Daily Scratch Rating (DSR) is comparable to the USGA’s Course Handicap which is a rating for a specific set of tees on a specific course. However, the DSR takes into account other scores posted that day on the same course and set of tees to arrive at the rating de jour
  • Slope Rating which measures the difficulty of a course and assigns a number between 55 (easy) to 155 (difficult) with 113 being neutral. This is very similar to the USGA Slope Rating.
  • Stableford Handicapping Adjustment (SHA) – this serves somewhat like the USGA’s Equitable Stroke Control to mitigate the effect of high hole scores
  • Handicapping of Conforming Social Scores – Firstly, the player’s home club must have chosen to allow the use of social scores; and secondly, the player must have nominated prior to starting a round that it is to count for handicap purposes.
  • How to handle 9-hole and incomplete rounds
  • Handicapping of four ball scores

For more details please see the “complete revamping” link above.

 

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Golf pairings for professional tournaments such as the Masters, as opposed to local club tournaments and leagues, serve very different needs, but have some similarities. For the first two rounds of the Masters, for instance, it is totally up to the powers-that-be to pair the golfers. They may take into consideration the television audience, crowd control, the golfers’ star power. The last two rounds, of course, are based on scores from the first two rounds.

With club tournaments, of course, there are no likely concerns about television, crowds, star power, etc. In a multi-round tournament, previous round scores may come into play for later-round pairings. A common concern for club level leagues and tournaments is to make sure golfers play with as many different players as possible. For a group taking a golf trip, they typically want to make sure everyone plays with everyone else. Depending on the number of players and the number of rounds to be played, trying to make sure everyone plays with everyone else with a minimum of repeats can send smoke rising out of the best of computers. For a mere human brain attempting to arrange or pair the players, the result can be lots of hair pulling.

Luckily there are solutions for both planning tournament pairings and creating the pairings for a golf league. In a tournament the goal might be to make sure that different players are placed into foursomes over a course of a number of round. In a league the goal would be to make sure individuals or teams are matched against different opponents for each weekly event as much as possible. The ideal – never playing the same person or team – is, of course, sometimes not achievable. It’s a mathematical problem for which the ideal solution depends on the number of individuals or teams as well as the number of events.

Our League Manager and Tournament Manager have a very similar “engine” for creating unique pairings (where mathematically possible). The following is a screenshot of the feature of the programs. In the example there are 24 teams (could be players) and 23 events. Teams are numbered horizontally at the top as well as vertically at the left. The black boxes indicate that the team (or player) cannot play against itself.

 

golf pairings calculator

 

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Golf leagues run the gamut. One league might be highly competitive while another is casual and concentrating on fellowship and fun. A league might have mostly players in their 30′s and 40′s or have a whole range of ages. There are men’s leagues, women’s leagues and mixed leagues. Some leagues will have beginners and others will have highly skilled golfers while others will have a mix. What’s your league like?

If you’re puzzled about how to start or run your golf league, our 22-minute video, How Best to Run a Golf League, might be just what you need. The video will help you…

  • determine your league type
  • games or playing format recommended for each league type
  • a case study
  • handling seasonal challenges encountered by leagues (golfer absences, incomplete rounds, change in number of players / teams, rain-outs)

The video will help you figure out what kind of league you have using the League Quadrant tool. The League Quadrant tool helps you decide if your league is a high or low competition league. Additionally the tool will help you conclude whether your league is a high or low diversity league in terms of skill levels. Determining your golf league’s type leads you to the next step of deciding which golfing play formats most appropriately fit your league type.

Play formats include team-based individual match play, team match play, Stableford, best ball, skins and more. In addition to solving a problem through the case study, the video will walk you through solutions for some of the challenges leagues face during their season.

Find our video at How Best to Run a Golf League, and fine-tune your league.

 

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